Multiple Framerates
Demonstration of Blur Busters Law in Action

1ms of frame visibility time equals 1 pixel of display motion blur per 1000 pixels/second

This affects modern sample-and-hold displays such as LCD and OLED. All flicker-free displays are subject to a sample-and-hold effect that creates display motion blur.

  • Most display motion blur is from eye tracking on sample-and-hold displays: see animation
  • Double framerate has half motion blur for same motion speed: see animation
  • Double framerate has same motion blur for double motion speed: this animation

Best viewed on a high refresh rate monitor (144Hz+) with as fast pixel response as possible (1ms GtG). At high frame rates, edge flicker of stutter blends into blur, like fast vibrating guitar or piano string. On a 240Hz, you will be comparing 240fps versus 120fps versus 60fps, which will all have visually identical display motion blur with this animation demo, assuming pixel response (including overdrive imperfections) are an insignificant fraction of a refresh cycle.

For scientific explanations, see Blur Busters Law: The Amazing Journey To Future 1000Hz Displays

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IMPORTANT: Close all apps and other browser tabs and windows for best performance! Keep Aero turned on.
*Problems? Check Your Browser. Supported Browsers with VSYNC: Chrome (up to 240Hz+), FireFox 24+ (up to 240Hz+), IE 10+ (Limited to 60Hz).
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